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If your tower is going to upgrade its attack from 1 target to multiple targets, you can leave its combat settings untouched and use a Cleaving Attack ability.
Trigger
Events
Unit - A unit finishes an upgrade
Conditions
(Researched tech-type) Equal to Enhanced Force
Actions
Custom script: set bj_wantDestroyGroup = true
Unit Group - Pick every unit in (Units owned by (Owner of (Triggering unit)) of type Tower) and do (Actions)
That wouldn't be the best method to add the ability though since it wouldn't add it for new towers...
You won't need a trigger if you use upgrades; it could be done all in the Object Editor. Just add the Cleaving Attack ability to your tower units and make sure Techtree - Requirements has the upgrade and that Techtree - Check Dependencies is set to true in the ability.
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