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Set HeroesTeam1 = (Units in (Playable map area) matching ((((Matching unit) is A Hero) Equal to True) and (((Matching unit) belongs to an ally of Player 1 (Red)) Equal to True)))
Set HeroesTeam2 = (Units in (Playable map area) matching ((((Matching unit) is A Hero) Equal to True) and (((Matching unit) belongs to an ally of Player 2 (Blue)) Equal to True))
Unit - Move (Random unit from (HeroesTeam1)) instantly to (Center of (Playable map area))
Unit - Move (Random unit from (HeroesTeam2)) instantly to (Center of (Playable map area))
My Problem is that when doing this trigger i am unable to figure out how to extend the variable trigger past... "Set HeroesTeam2 = (Units in (Playable map area) matching ((((Matching unit) is A Hero) Equal to True) and (((Matching unit) belongs to an ally of Player 2 (Blue))<----" I dont know how to add an additional Equal to True if anyone is able to describe how I can figure this out I cant figure out what trigger action to locate to attach to the string.
What are you talking about where is this "and" option on the list? i feel like this wasnt very informative lol like what list? where should i see it when I have the above triggers open? do I open the player 2 blue at the end of the trigger to add it orr?
Set temp_unitgroup = (Units in (Playable map area) matching ((((Triggering unit) is A structure) Equal to True) and ((((Triggering unit) is A Hero) Equal to True) and ((((Triggering unit) is A ground unit) Equal to True) and (((Triggering unit) is Able to attack ground units) Equ
sth like this right?
when matching more conditions, there is an "and" field.
Let me break this down:
You don't know how to make an additional condition.
Despite you did know how to do 2 conditions instead of 1.
Says "can't figure it out"
Says "post wasn't very informative"
Are you completly blind?
This sort of thing even a child could figure it out himself, it is a no-brainer.
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