- Joined
- May 27, 2007
- Messages
- 170
Hi all, I was just wondering how I would go about creating an ability possessed by a shop type building which can only be cast when a user is within a certain range of the caster Basically I want the same kind of thing as buying an item from a shop where you must approach the shop first before it becomes available, but with an ability that the actual shop casts rather than an item that it sells you, if you catch my drift
I don't know if there's a specific ability I need to base it off (I can't think of any) but the ability needs to have no effect as it's all triggered. I have something which does what I want at the minute, I just want to add the thing so it can only be used when the players' main unit is near it rather than being able to do it from anywhere on the map.
I don't know if there's a specific ability I need to base it off (I can't think of any) but the ability needs to have no effect as it's all triggered. I have something which does what I want at the minute, I just want to add the thing so it can only be used when the players' main unit is near it rather than being able to do it from anywhere on the map.