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[AI] Questions for AI FAQ?

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Jul 19, 2004
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1. how do you use the included WorldEd AI Editor?

2. How do you make the computer build custom races?

3. Could you give a simple rundown of what the ai actually controls (I gather it's ; what units it produces in what order, attack waves, attack conditions?)

4. What tools are available for help with creating AI

(I've tried to do everything that looked 'obvious'to make a custom race using the ai ed. but can't work that thang. Seems like you gotta export all object data, import into AI ed., play with the fields, then save the AI script, import into map, and run the start custom AI trigger, but it don't work for me)
 
Level 2
Joined
Jul 19, 2004
Messages
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i meant those questions for your FAQ in general (not just AI editor) - prolly dumb questions

but Tommi, i can't tell you how grateful i'd be if you could....i mean i've been trying to get the ai to recognise custom units for ages and come up against a brick wall..i thought i'd try and make a computer player produce a jaina, shouldn't be too hard, but no luck..had a look at the ai script i exported and there were jaina's data matching the raw data fields, and her abilities too...just don't know what i'm doing wrong and no clear answers from my posts
actually that leads me to some more questions you could answer in an FAQ;

1.If you want a custom ai to recognise a custom unit or race, what does the computer require, i mean by this does your custom race have to have 4 heroes,peon-type units and footmen as a minimum, or what?
2. If you're creating custom units to be controlled by ai what do you do with the 'techtree equivalents 'fields in object editor
 
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