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Question about portraits

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Jul 2, 2009
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I was thinking about a game where you can fully customize the appearance of your character, but I was wondering about something.

The portraits would be pretty screwed up.

So I was wondering, is it possible to use an image as a portrait?

For example, if I chose a knight class, the portrait would have a coat of arms for the portrait instead of the hero.

Is this possible?
 
Yes. Just open your texture in Magos' Model Editor, save it as "Knight_portrait.mdx" and go tp Windows-> Camera manager. Make the model face the direction you wish and select "Create new camera from current view". Save again and you're good to go.
 
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