- Joined
- Mar 10, 2005
- Messages
- 326
I have a slight problem with the function, Pick all units. It only picks some. How would I make "pick all units" actually pick all for example, 300 units instead of the first 12? For example, in my map, if a player leaves, I have the function pick all units and explode all picked units, but there are still a lot of units left.
Also, I have a market place unit that is supposed to show the income (with gold text popping up) every 10 seconds. However, I need a way for all the markets to show income instead of just the first few.
Thanks
Also, I have a market place unit that is supposed to show the income (with gold text popping up) every 10 seconds. However, I need a way for all the markets to show income instead of just the first few.
Thanks