Use one of the preset player groups, like ''Player Group - Player 1 (Red)''.
Should work, do PlayerGroup(Owner of(Triggering Unit))
If I get Your meaning
Tiche3.
I severely doubt your request is possible. Due to the nature of Floating texts, I think the only way to make it do what you want is to find a different engine. Just send a message to a specific player, cause you can't use Floating Texts to do that.
Are you serious?
Simply use this function
If that works, then, awesome. I didn't actually check it out, cause I didn't think it was possible because of the nature of floating text. If I'm wrong, then I'm wrong, and you fixed the problem, so then hurray! Problem solved.![]()
Don't talk to people like that.
You never know who's crazy on the other side of the screen.