- Joined
- May 4, 2010
- Messages
- 614
i have a problem with my quest i can get it and compleat it but player 2 cant i dont know why here is the trigger
+ rep to whoever helps me
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Kill Spider Quest Setup
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Events
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Unit - A unit comes within 100.00 of Bob (Male) 0049 <gen>
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Conditions
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((Triggering unit) is A Hero) Equal to True
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Actions
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
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KillSpiderQuestString[(Player number of (Owner of (Triggering unit)))] Equal to notstarted
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Then - Actions
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Game - Display to (Player group((Owner of (Triggering unit)))) the text: Kill the spiders Qu...
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Quest - Create a Required quest titled (Kill The Spiders + (( + ((Name of (Owner of (Triggering unit))) + )))) with the description Those Spiders keep ..., using icon path ReplaceableTextures\CommandButtons\BTNAmbush.blp
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Set KillSpidersQuest[(Player number of (Owner of (Triggering unit)))] = (Last created quest)
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Set QuestSpiderCount[(Player number of (Owner of (Triggering unit)))] = 0
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Set KillSpiderQuestString[(Player number of (Owner of (Triggering unit)))] = started
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Else - Actions
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
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KillSpiderQuestString[(Player number of (Owner of (Triggering unit)))] Equal to done
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Then - Actions
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Hero - Add 300 experience to (Triggering unit), Show level-up graphics
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Player - Add 200 to (Owner of (Triggering unit)) Current gold
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Quest - Destroy KillSpidersQuest[(Player number of (Owner of (Triggering unit)))]
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Set KillSpiderQuestString[(Player number of (Owner of (Triggering unit)))] = notstarted
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Game - Display to (Player group((Owner of (Triggering unit)))) the text: Quest Completed
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Else - Actions
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Game - Display to (Player group((Owner of (Triggering unit)))) the text: You already have th...
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Kill Spider Quest
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Events
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Unit - A unit Dies
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Conditions
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(Unit-type of (Triggering unit)) Equal to Spider
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Actions
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
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KillSpiderQuestString[(Player number of (Owner of (Killing unit)))] Equal to started
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Then - Actions
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Set QuestSpiderCount[(Player number of (Owner of (Killing Unit)))] = (QuestSpiderCount[(Player number of (Owner of (Killing Unit)))] + 1)
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Game - Display to (Player group((Owner of (Killing unit)))) the text: ((String(QuestSpiderCount[(Player number of (Owner of (Killing Unit)))])) + /5)
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
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QuestSpiderCount[(Player number of (Owner of (Killing)))] Greater than or equal to 5
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Then - Actions
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Set KillSpiderQuestString[(Player number of (Owner of (Killing unit)))] = done
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Quest - Mark KillSpidersQuest[(Player number of (Owner of (Killing unit)))] as Completed
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Quest - Display to (Player group((Owner of (Killing unit)))) the Quest Completed message: Come back to me now
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Set QuestSpiderCount[(Player number of (Owner of (Killing Unit)))] = 0
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Else - Actions
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Else - Actions
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+ rep to whoever helps me
Last edited: