- Joined
- Dec 13, 2018
- Messages
- 2,368
I'm currently looking for 5 idea guys to design 5 cool side quests for my current project (can be found in my signature).
What you will do:
Design a quest, including dialogue (may be corrected by me in terms of grammar and to be historically accurate in the universe I have created), objectives, character names, mechanics and everything involved.
You will get your name in the end credits of the map, and you will get a special mention in the map thread when I release it.
Some additional info:
The quest should have two possible outcomes. The player should be able to choose between one good action and one evil action. The rewards and outcomes of the quest will depend on the players choice.
The quest givers are all humans, and there are no orcs in this world. Your enemy is undead. The quest givers are all located in a big city with country side around. There's a nearby village, an inn, and an undead city. You play an elf, but most people don't know what elves are so the player keeps it a secret for most.
You will not be making any triggers or code and will not get access to the map itself. You will simply design a quest and make a script for it that I will implement. Simple kill/fetch quests are highly undesirable. I really appreciate proper quests with good backstories and character development.
If you want to be an idea guy just throw me a PM
What you will do:
Design a quest, including dialogue (may be corrected by me in terms of grammar and to be historically accurate in the universe I have created), objectives, character names, mechanics and everything involved.
You will get your name in the end credits of the map, and you will get a special mention in the map thread when I release it.
Some additional info:
The quest should have two possible outcomes. The player should be able to choose between one good action and one evil action. The rewards and outcomes of the quest will depend on the players choice.
The quest givers are all humans, and there are no orcs in this world. Your enemy is undead. The quest givers are all located in a big city with country side around. There's a nearby village, an inn, and an undead city. You play an elf, but most people don't know what elves are so the player keeps it a secret for most.
You will not be making any triggers or code and will not get access to the map itself. You will simply design a quest and make a script for it that I will implement. Simple kill/fetch quests are highly undesirable. I really appreciate proper quests with good backstories and character development.
If you want to be an idea guy just throw me a PM