Quenching Mod

QM is a versatility mod with lots of gaming functions, it's specially build for warcraft III reforged version, which basically replace the textures, model and shaders of warcraft to create a realistic-style graphic. - Graphic rendering enhancement (reforged only) - Graphic assets replacement (reforged only) - Units/Heroes skin change (reforged and limited classic)

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Quenching mod Issue Latest WC3 REF version

Level 16
Joined
Feb 22, 2025
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315
Quenching was working fine untill I upgraded to the latest version of Reforged. Ingame graphics are fine but world editor keeps displaying strange error and keeps mixing new and old models.
is there a way to fix this, I also tried manually pasting the assets into the retail folder, tnx in forward!
* When I test the map everything is in Quenching graphics*
 

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I haven't played Reforged just yet, but I can tell you it's not related to the Quenching Mod.
1.The "netsafe" error should be ignored. It has nothing to do with your World Editor. It's something that was broken even way back before 2.0.
2.Some models might only use the Classic one on certain custom maps (like yours).
 
Quenching was working fine untill I upgraded to the latest version of Reforged. Ingame graphics are fine but world editor keeps displaying strange error and keeps mixing new and old models.
is there a way to fix this, I also tried manually pasting the assets into the retail folder, tnx in forward!
* When I test the map everything is in Quenching graphics*
there is an update, try to use it instead
 
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