Quenching Mod

QM is a versatility mod with lots of gaming functions, it's specially build for warcraft III reforged version, which basically replace the textures, model and shaders of warcraft to create a realistic-style graphic. - Graphic rendering enhancement (reforged only) - Graphic assets replacement (reforged only) - Units/Heroes skin change (reforged and limited classic)

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36
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39,836
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5,337
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Last updated
Rating
4.80 star(s)

QM V3.2 Published

Zorrot

Hosted Project: QM
Level 18
Joined
May 16, 2010
Messages
202

Quenching Mod

Quenching Mod has been updated to version 3.2. You can download it from the official website. This update focuses on rendering improvements, compatibility updates, and skin fixes.

  • Fixed an issue where the in-game background video could not be replaced.
  • Added a lighting intensity option.
  • Added compatibility for legacy shaders and an AMD shaders mode. This must be enabled in Settings.
  • Fixed an issue where the corresponding cast/cooldown indicators were not replaced when switching UI.
  • Added a new tab for loading a campaign or a single map.
  • Adjusted the vegetation shaders so shadows now look better.
  • Updated post-processing, mainly by refining the Bloom algorithm and adding sharpening.
  • Fixed an issue with the Cult of the Damned skin.
  • Fixed an issue where the previous skin was not fully replaced after switching skins.
  • Fixed an incorrect Beastmaster skin.
  • Fixed an incorrect default Paladin skin.
  • Fixed black shadow artifacts on Classic units.
 
Not sure if you're aware, but the project image says VRESION v3.0 instead of Version 3.0.
1779131985838.webp


Honestly, took me a minute to figure out what vresion meant.

Just thought I'd let you know 😬
 
Last edited:
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