HiveWE

HiveWE is a Warcraft III World Editor (WE) that focuses on speed and ease of use. It improves massively on the vanilla WE, especially for large maps where the regular World Editor is often too slow and clunky. The aim is to be a lightweight tool that only does what it needs to and relegates other tasks to high-quality apps.

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PathingEditing.png

PathingEditing.png

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ObjectEditor.png

ObjectEditor.png

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HiveWE.png

HiveWE.png

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GlobalPathingEditing.png

GlobalPathingEditing.png

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  • Date added Sep 10, 2025
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HiveWE 0.3 - 2018/06/11

eejin

Tool Moderator
Level 14
Joined
Mar 6, 2017
Messages
267

HiveWE

Additions:
  • Warcraft 1.29 support
  • Added a Tile Pathing setter
  • Added a Terrain Palette.
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  • Added an Import Manager- Now shows the pathing texture on cliffs too
  • Added a first person camera and allow switching between them
  • Added terrain shadows
  • Reset camera using CTRL + Shift + C

Changes:
  • Removed war3Patch.mpq from the hierarchy
  • Added deprecated.mpq (from 1.29) to the hierarchy
  • SLK loading is now roughly 4x as fast (improved map load time)
  • Hides the brush when palette is inactive
  • Some small quality of life improvements
  • Improved RoC compatibility for unit loading
  • Changed terrain rendering to support different ground texture sizes
  • Now remembers your last open/save location
  • Further increased rendering performance for doodads a lot
  • Now remembers your Warcraft 3 directory if you previously located it

Fixes:

  • Fixed tileset/map hierarchy order
  • Fixed loading items placed on the map
  • Fixed a bug with the terrain being off by one (64x64 became 63x63)
 
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