HiveWE

HiveWE is a Warcraft III World Editor (WE) that focuses on speed and ease of use. It improves massively on the vanilla WE, especially for large maps where the regular World Editor is often too slow and clunky. The aim is to be a lightweight tool that only does what it needs to and relegates other tasks to high-quality apps.

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Last updated
Rating
4.74 star(s)
PathingEditing.png

PathingEditing.png

  • Media owner eejin
  • Date added Sep 10, 2025
  • Reaction score 4
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ObjectEditor.png

ObjectEditor.png

  • Media owner eejin
  • Date added Sep 10, 2025
  • Reaction score 1
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HiveWE.png

HiveWE.png

  • Media owner eejin
  • Date added Sep 10, 2025
  • Reaction score 1
  • Comments 0
GlobalPathingEditing.png

GlobalPathingEditing.png

  • Media owner eejin
  • Date added Sep 10, 2025
  • Reaction score 1
  • Comments 0

HiveWE 0.4 - 2018/10/17

eejin

Tool Moderator
Level 14
Joined
Mar 6, 2017
Messages
267

HiveWE

Additions
  • Warcraft 1.30 support!
  • Full BLP1 support
  • Loads the shadowmap file (implementation waiting)
  • Import a heightmap (PNG, TGA, JPG and many others)
  • Load and edit map information! (loading screen/description)
  • Trigger viewer! View GUI and JASS triggers
1779104735332.webp

  • An option to disabled enforcing water height limits
  • Added an experimental doodad palette
Changes:
  • Now uses the OS temporary folder instead of the "Data/Temporary" folder
  • Greatly increased pathing map contrast
  • Trigger and Import editor window modality changed
  • Now uses a ribbon instead of the old menu
Fixes:
  • Properly set the pathing for water and blight
  • Tilesetter now properly enforces 16 tiles
  • The correct ground texture variation is now chosen
  • Properly scale units and items
  • Properly scale doodads
  • Saving now chooses the right target
 
Last edited:
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