• Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.
  • The Hive's 22nd Icon Contest: Creep Abilities is now concluded, time to vote for your favourite set of icons! Click here to vote!
  • ✅ The POLL for Hive's Texturing Contest #34 is OPEN! Vote for the TOP 3 SKINS! 🔗Click here to cast your vote!
  • ✅ The POLL for Hive's Techtree Contest #20 is OPEN! Vote for the TOP 3 FACTIONS! 🔗Click here to cast your vote!

puzzles

Status
Not open for further replies.
Level 15
Joined
Mar 8, 2009
Messages
1,642
erm, i know i sound noobish, but what is a puzzle in terms of rpg? never happened to see any in maps i played. can anyone explain/provide an example please?
 
to me, that would be the same as normal puzzle games: you have to solve the, er, puzzle. i remember creating a map where the objective was to open a specific door. to do that, you had to place units on specific locations that was spread through the dungeon. however, these locations were just normal regions, they couldn't be seen, so you had to find a collection of amulets that dropped randomly from mobs. these amulets each contained a riddle in their tooltip, solving that would reveal the location of one of the opening regions.

that could be an example.
 
Or, for example, move boxes in order to clear the way. i guess..
Pull a lever to unlock the dor to the next one, the next lever closes one door opens another, etc.
 
Status
Not open for further replies.
Back
Top