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probs a silly question

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OK,

so as far as i can see the way skins works is it just replaces the textures over the actual polygon model of a charecter/unit/building watever.

so i take it this means if for example i was to us a Death skin based on a acolyte when i then imported the skin, not only would my new death charecter have the skin but also any other unit using the acolyte model?

and if so is there a way to have more than one skin for the same model in the same game?
 
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