OK in my new project i have various areas. much as some of these are next to each other in terms of the actual game they are not, how can i make it so that a player that certian parts of the map are invisable to others also so that when they leave a certian area it also becomes invisable?
when testing the map atm the normal fog of war means that u can see what buildings/trees etc are there as long as they are doodads, i want it so not even these can be seen if that is possible.
thanx
jsar
when testing the map atm the normal fog of war means that u can see what buildings/trees etc are there as long as they are doodads, i want it so not even these can be seen if that is possible.
thanx
jsar