- Joined
- Apr 19, 2011
- Messages
- 447
Hi everyone.
I'm currently working on one of my proyects, a campaign that features 3 completely custom races. I was just working on one of them (making the units, buildings, spells, upgrades, etc...). I had finished creating things, and I found a huge problem when I tried to set up the techtree (you know, this unit requires that building, this upgrade enables that spell, etc...)...
As you see in the following picture, the campaign has a lot of custom units:
OK, I select one of them, I go to "Techtree - Requirements", I go to "Units - Orc" (all those units are clasified as orcs), and I select "Custom". But there's nothing there, as you can see in the following picture:
I don't know if this is normal. All the units I made are custom, so I think they should be there. But they arent', so I can't set up the techtree. However, if I open a map of the campaign, I can set up the techtree without problems, the units appear where they should be.
So my question is: Do I have to set up the techtree separately in every single map, or there's a way to do it in the campaign object editor?
I hope my problem is clear. The world editor of the pictures is in spanish, but that shouldn't be a problem. Ask if you need to know anything else.
Can someone help me? Thanks for your attention.
Kind Regards
I'm currently working on one of my proyects, a campaign that features 3 completely custom races. I was just working on one of them (making the units, buildings, spells, upgrades, etc...). I had finished creating things, and I found a huge problem when I tried to set up the techtree (you know, this unit requires that building, this upgrade enables that spell, etc...)...
As you see in the following picture, the campaign has a lot of custom units:
OK, I select one of them, I go to "Techtree - Requirements", I go to "Units - Orc" (all those units are clasified as orcs), and I select "Custom". But there's nothing there, as you can see in the following picture:
I don't know if this is normal. All the units I made are custom, so I think they should be there. But they arent', so I can't set up the techtree. However, if I open a map of the campaign, I can set up the techtree without problems, the units appear where they should be.
So my question is: Do I have to set up the techtree separately in every single map, or there's a way to do it in the campaign object editor?
I hope my problem is clear. The world editor of the pictures is in spanish, but that shouldn't be a problem. Ask if you need to know anything else.
Can someone help me? Thanks for your attention.
Kind Regards