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Problem with trigger not creating unit

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Level 6
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Jul 13, 2006
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So, for some reason this trigger doesn't create any unit at all.
I have used test messages and they displayed all the way through.

  • Trigger
    • Events
      • Unit - A unit Finishes casting an ability
    • Conditions
      • (Ability being cast) Equal to Ability
    • Actions
      • Set TempLoc = (Position of (Target unit of ability being cast))
      • Unit - Create 1 Unit for (Owner of (Casting unit)) at TempLoc facing Default building facing degrees
      • Custom script: call RemoveLocation(udg_TempLoc)
The dummy ability is based on the firebolt (neutral hostile) ability and only targets structures.
 
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