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[Trigger] Problem with simple trigger

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Level 24
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Feb 28, 2007
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So why wont this action do anything, everything else in the trigger works so must be this that is wrong, plz help me guys.
  • Unit - Order (Casting Unit) to damage (Target unit of ability being cast) for 1000 damage using attack type Chaos and damage type Normal.
 
  • Unit - Cause (Triggering unit) to damage (Target unit of ability being cast), dealing 1000.00 damage of attack type Spells and damage type Normal
You do not order a unit to damage others.
There is an action for this in GUI.
Damage target from the drop down menu.
Triggering unit is faster than casting unit and is the same thing when your event is connected with abilities.
 
  • Unit - Cause (Triggering unit) to damage (Target unit of ability being cast), dealing 1000.00 damage of attack type Spells and damage type Normal
You do not order a unit to damage others.
There is an action for this in GUI.
Damage target from the drop down menu.
Triggering unit is faster than casting unit and is the same thing when your event is connected with abilities.

Indeed (FILLER)
 
Dude, the action in the first post is just wrong(does it even exist). It is different from what I posted.
If that did not help you.
Then post your whole trigger.
And please do not write it by hand, copy it as text and paste it.
 
You also need to store the casting unit in a variable and use it after the waits.
Also note it is not MUI.
Removing the waits is the simplest way of making it MUI.
P.s. Then you will not need to store neither of the units in a variable.
 
You also need to store the casting unit in a variable and use it after the waits.
Also note it is not MUI.
Removing the waits is the simplest way of making it MUI.
P.s. Then you will not need to store neither of the units in a variable.
I couldn't got it to work without the unit variable, yeah, forgot to remove the wait.
 
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