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Problem with picking units withing 300 range

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Level 7
Joined
Oct 8, 2008
Messages
200
the hero who casts the spell is still picked for some reason
(am not good at conditions)
also can someone help so it doesn't pick buildings as well

JASS:
function Trig_Swarm_Condition takes nothing returns boolean
    return ( IsUnitType(GetEnumUnit(), UNIT_TYPE_STRUCTURE) == IsUnitEnemy(GetTriggerUnit(), GetOwningPlayer(GetTriggerUnit())) )
endfunction
//below is the just part with the problem 
set swarm = GetSpellTargetLoc()
set dead = GetUnitsInRangeOfLocMatching(300.00, swarm, Condition(function Trig_Swarm_Condition ))
 
Level 16
Joined
Feb 22, 2006
Messages
960
i would use a global var for the prob, just set player tmpP = GetOwningPlayer(GetTriggerUnit()) (in your trigger with the GetUnitsInRange, and then in your condition
return IsUnitType(GetFilterUnit(),UNIT_TYPE_STRUCTURE) and IsUnitEnemy(GetFilterUnit(),tmpP)

shoudl solve your problem
 
Level 7
Joined
Oct 8, 2008
Messages
200
Ok the part where he picks himself is fixed but now it doesn't work
also how can I check or set a variable to how many units are in a certain unit group
 
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