- Joined
- Jun 27, 2010
- Messages
- 2,763
In my map the hero Monk have one spell that morphs him into his missile(Units\Creeps\StormPandarenBrewmaster\StormPandarenBrewmaster_Missile.mdl) for 2 seconds and then morphs him back. Its uses metamorphosis as base ability, and when he morphs back his abilities' cooldown is reset. I don't want this to happen, so I need some solution where roll will increase his speed and turn him into his rolling missile without resetiting cooldowns.
I was thinking how to do this and two ways I think are possible are:
1. I extract the model and merge somehow the rolling monk model with the monk, and then somehow use this animation to the spell. (don't ask me how I don't know)
2. Create dummy in position, select it, make the monk hidden, and when the dummy's timer expires to move the monk there
I want soem simpler solution.
Do you guys have any other ideas?
3. Use berserker with negative value and increased movement to decrease his size, and create the missile dummy on him and move it with hm xD
I was thinking how to do this and two ways I think are possible are:
1. I extract the model and merge somehow the rolling monk model with the monk, and then somehow use this animation to the spell. (don't ask me how I don't know)
2. Create dummy in position, select it, make the monk hidden, and when the dummy's timer expires to move the monk there
I want soem simpler solution.
3. Use berserker with negative value and increased movement to decrease his size, and create the missile dummy on him and move it with hm xD