• Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.

Problem with doodads/terrain with boundries

Status
Not open for further replies.
Level 2
Joined
Apr 14, 2004
Messages
15
Hey all! I'm making a map and I'll skip all the details about what it's about and get to the point. I made a castle surrounded by walls. Each wall is made by a doodad with a downloaded model.

My problem is units can walk threw this wall which presents a problem...

I tried using boundries so units couldn't pass but that made
#1 a dark spot on the ground
#2 the doodad wall black.

Is there any way to make things inside boundries not change color? Right now I might have to resort to deleting the whole wall, putting down pathing blockers, and putting the whole thing back up again which will take a long time.
 
Status
Not open for further replies.
Top