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End
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Events
- Unit - A unit enters Creep End <gen>
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Conditions
- ((Entering unit) is Summoned) Equal to False
- ((Entering unit) is A Hero) Equal to False
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Actions
- Set unit_chances = (unit_chances - 1)
- Unit - Remove (Entering unit) from the game
- Game - Display to (All players) the text: ((|cffff0303 + ((String(unit_chances)) + |r)) + chances left!)
- Sound - Play PurgeCreep <gen>
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Events