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problem playing sound

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Level 2
Nov 25, 2007
  • End
    • Events
      • Unit - A unit enters Creep End <gen>
    • Conditions
      • ((Entering unit) is Summoned) Equal to False
      • ((Entering unit) is A Hero) Equal to False
    • Actions
      • Set unit_chances = (unit_chances - 1)
      • Unit - Remove (Entering unit) from the game
      • Game - Display to (All players) the text: ((|cffff0303 + ((String(unit_chances)) + |r)) + chances left!)
      • Sound - Play PurgeCreep <gen>
I tried to play the sound of Purge when the enemy creep enter the region but the sound didn't play. Anyone knows what's wrong with it?
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