hi all .
this trigger doesnt work.
plz help.
this trigger doesnt work.
plz help.
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First
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Events
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Time - Elapsed game time is 0.01 seconds
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Conditions
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Actions
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Set NumberofHeroes = (NumberofHeroes + 1)
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Set Hero[NumberofHeroes] = Paladin
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Set NumberofHeroes = (NumberofHeroes + 1)
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Set Hero[NumberofHeroes] = Archmage
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Set NumberofHeroes = (NumberofHeroes + 1)
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Set Hero[NumberofHeroes] = Mountain King
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Set NumberofHeroes = (NumberofHeroes + 1)
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Set Hero[NumberofHeroes] = Blood Mage
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Set NumberofHeroes = (NumberofHeroes + 1)
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Set Hero[NumberofHeroes] = Blademaster
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Set NumberofHeroes = (NumberofHeroes + 1)
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Set Hero[NumberofHeroes] = Far Seer
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Set NumberofHeroes = (NumberofHeroes + 1)
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Set Hero[NumberofHeroes] = Tauren Chieftain
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Set NumberofHeroes = (NumberofHeroes + 1)
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Set Hero[NumberofHeroes] = Shadow Hunter
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Set NumberofHeroes = (NumberofHeroes + 1)
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Set Hero[NumberofHeroes] = Death Knight
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Set NumberofHeroes = (NumberofHeroes + 1)
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Set Hero[NumberofHeroes] = Lich
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Set NumberofHeroes = (NumberofHeroes + 1)
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Set Hero[NumberofHeroes] = Dreadlord
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Set NumberofHeroes = (NumberofHeroes + 1)
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Set Hero[NumberofHeroes] = Crypt Lord
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Random
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Events
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Player - Player 1 (Red) types a chat message containing -random as An exact match
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Player - Player 2 (Blue) types a chat message containing -random as An exact match
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Player - Player 3 (Teal) types a chat message containing -random as An exact match
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Player - Player 4 (Purple) types a chat message containing -random as An exact match
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Player - Player 5 (Yellow) types a chat message containing -random as An exact match
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Player - Player 6 (Orange) types a chat message containing -random as An exact match
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Player - Player 7 (Green) types a chat message containing -random as An exact match
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Player - Player 8 (Pink) types a chat message containing -random as An exact match
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Player - Player 9 (Gray) types a chat message containing -random as An exact match
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Player - Player 10 (Light Blue) types a chat message containing -random as An exact match
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Player - Player 11 (Dark Green) types a chat message containing -random as An exact match
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Player - Player 12 (Brown) types a chat message containing -random as An exact match
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Conditions
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Actions
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For each (Integer A) from 1 to 100, do (Actions)
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Loop - Actions
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
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PlayerHaveHero[(Player number of (Triggering player))] Equal to False
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Then - Actions
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Set RandomNumber = (Random integer number between 1 and NumberofHeroes)
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
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HeroUsed[RandomNumber] Equal to False
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Then - Actions
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Unit - Create 1 Hero[RandomNumber] for (Triggering player) at (Center of (Playable map area)) facing Default building facing degrees
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Set PlayerHaveHero[(Player number of (Triggering player))] = True
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Set HeroUsed[RandomNumber] = True
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Else - Actions
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Else - Actions
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Ar
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Events
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Player - Player 1 (Red) types a chat message containing -ar as An exact match
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Conditions
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Actions
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For each (Integer A) from 1 to 100, do (Actions)
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Loop - Actions
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
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PlayerHaveHero[(Player number of (Triggering player))] Equal to False
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Then - Actions
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Set RandomNumber = (Random integer number between 1 and NumberofHeroes)
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
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HeroUsed[RandomNumber] Equal to False
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Then - Actions
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Unit - Create 1 Hero[RandomNumber] for (Triggering player) at (Center of (Playable map area)) facing Default building facing degrees
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Set PlayerHaveHero[(Player number of (Triggering player))] = True
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Set HeroUsed[RandomNumber] = True
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Else - Actions
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Else - Actions
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