• Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.
  • It's time for the first HD Modeling Contest of 2025. Join the theme discussion for Hive's HD Modeling Contest #7! Click here to post your idea!

Priority ? Bug ?

Status
Not open for further replies.
Level 7
Joined
Feb 28, 2014
Messages
185
How do I make my kodo (AI unit ) focus on attacking the wall built by player ? When a player build tower , the tower attack the kodo and the kodo "forget" their mission and wanna attack the tower which attack them .But course the wall is blocking them so they just walk from X point to Y point and rewalk. Now , all the priority of the tower I've set is 0 and wall is 20 (first attack) and the attack type of kodo is nearby attack but still happen the problem I say just now . How i fix it ?
Check out my latest map if wonder what I'm say .
 
Level 7
Joined
Feb 28, 2014
Messages
185
errr......as far as I know, "priority" only affects selection. When a unit's priority is high, he's the first one (most top and left) selected in the unit command bar.

So that priority is'nt related with this ...Hmm than what is the problem now ...

Edited:Attachment file below show what im say
 

Attachments

  • WC3ScrnShot_120614_191622_01.jpg
    WC3ScrnShot_120614_191622_01.jpg
    147.9 KB · Views: 84
Last edited:
Status
Not open for further replies.
Top