- Joined
- Oct 1, 2004
- Messages
- 15
Usually I would never ask for advice from the community when it comes to coding for wc3, but I dont have much time to make a deadline for my map and I figure I can ask this while I code other requirements for my map.
Anyways my map is Hero Wars EE which is a Hero Offense type RoC map, but in it you can do all sorts of other things such as building towers and such. Right now I am having to try to figure out how to make it so I can have a referee unit of sorts to prevent tower blocking of troops that need to run by similiar to things you see in Tower Defense type maps. Anyone have any experience with this, and if so how did you get your custom unit to attack the towers if there is a blockage? I tried having the unit run from one side of the map to the other on a Attack move command but it seems to just stop and didnt care that I blocked when I tested this.
Anyways thanks in advance for any advice.
Anyways my map is Hero Wars EE which is a Hero Offense type RoC map, but in it you can do all sorts of other things such as building towers and such. Right now I am having to try to figure out how to make it so I can have a referee unit of sorts to prevent tower blocking of troops that need to run by similiar to things you see in Tower Defense type maps. Anyone have any experience with this, and if so how did you get your custom unit to attack the towers if there is a blockage? I tried having the unit run from one side of the map to the other on a Attack move command but it seems to just stop and didnt care that I blocked when I tested this.
Anyways thanks in advance for any advice.