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Potion of Life Drain

This bundle is marked as useful / simple. Simplicity is bliss, low effort and/or may contain minor bugs.
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A model I created on request by Septimus for use in THS.

The model was made, rigged, animated and textured by me.

Credit is required if the model is used in any kind of map.

Animations:

Stand - The potion floats up and down, while turning around. Yellow fog surrounds it as seen on the picture.

Death - The potion collapses in the ground, where after it disappears - together with the fog.

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The texture ain't exactly brilliant, but its not noticeable ingame. If someone wants to re-texture feel free to ask me.
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To import the custom texture: Simply import it to the map like you always do with this and then remove the wc3importet part from the path, so its only path is: DrainPotionTexture.blp
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Enjoy :smile:

EDIT: The model have been updated so the particles appear more "real" and the mesh is better. Texture unchanged as its not noticeable in game.

Keywords:
Potion, Drain
Contents

Potion of Life Drain (Model)

Reviews
22:43, 10th Aug 2009 Pyritie: The mesh itself looks like some deformed blob and the texture isn't much better. Recalculate the normals and get rid of those little thin cylinders near the cork or turn them into planes. Also the particles need some...

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22:43, 10th Aug 2009
Pyritie: The mesh itself looks like some deformed blob and the texture isn't much better. Recalculate the normals and get rid of those little thin cylinders near the cork or turn them into planes. Also the particles need some work as well.

2nd Aug 2009
Pyritie: Make a proper texture instead of using an icon. An icon is not really meant to be used as a texture. :p Your mesh is still kinda wonky (can't you just make it symmetrical?) and the particle count is far too high. Plus the normals are still messy.
 
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