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Player Group Question

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I havnt looked thru the triggers in some while but i belive there is a trigger that allows you to assign players/units to a group first, then with the option your talking about you can call on those players/units at a later time to perform actions.
 

Dr Super Good

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A force (GUI player group) is an object which is capable of holding between 0 and any number of players.
A force is the same to a player as a group is to a unit.

Generally natives which affect more than one player but not all ask for a force.
A lot of the GUI functions which need forces actually preform a single player native for all players in the force or preform a global action desyncronized for the players in the force.

Forces are used to make handling numerous players more easy.

Be aware that although you can make a force out of a single player, you can not make a single player out of a force. This is because the force can be set to hold only one player (although it can also have more), while a player represents just 1 player.
 
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