- Joined
- Oct 12, 2012
- Messages
- 19
How can i make the hero selected by computer players, unavailable to human players.
I have tried these
I have tried these
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AI Command
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Events
- Time - Elapsed game time is 13.00 seconds
- Conditions
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Actions
- Set Random_Hero = (Random integer number between 8 and 10)
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Player Group - Pick every player in (All players matching (((Matching player) controller) Equal to Computer)) and do (Actions)
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Loop - Actions
- Unit - Create 1 Hero_Array[Random_Data[Random_Hero]] for (Picked player) at ((Picked player) start location) facing Default building facing degrees
- Set Hero = (Unit-type of (Last created unit))
- Player - Make Hero Unavailable for training/construction by (Picked player)
- Special Effect - Create a special effect attached to the feet of (Last created unit) using Abilities\Spells\Human\MassTeleport\MassTeleportTarget.mdl
- Special Effect - Destroy (Last created special effect)
- Game - Display to (All players) the text: (A player has randomed + (Name of (Last created unit)))
- Set Random_Data[Random_Hero] = Random_Count
- Set Random_Hero = (Random_Hero - (Random integer number between 1 and 2))
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Loop - Actions
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Player Group - Pick every player in (All players matching (((Matching player) controller) Equal to Computer)) and do (Actions)
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Loop - Actions
- Player - Make Hero Unavailable for training/construction by (Picked player)
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Loop - Actions
- Wait 5.00 seconds
- Trigger - Turn on AI every 2 seconds <gen>
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Events