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Planescape Torment

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Level 34
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I never played Planescape, but I did play the Baldur's Gate series, which came from Black Isle, same maker from Planescape.

To be honest I got no opinion about Planescape, other than the HUD looks distasteful in my view.

But I might look into it.
 
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P:T is one of the best rpgs ever created, not playing it is a sin for rpg fan ;]

The story is unique, and intriguing- it's one of the few rpgs, where you don't rescue the world... instead you must rescue yourself, and find answer to that one, most important question...
 
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I never played Planescape, but I did play the Baldur's Gate series, which came from Black Isle, same maker from Planescape.

To be honest I got no opinion about Planescape, other than the HUD looks distasteful in my view.

But I might look into it.

Baldur's Gate is Bioware. Planescape Torment and Icewind Dale are Black Isle.
 
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I love the various philosophical aspects of the game, the way it deals with morality, ethics and religious notions. Planescape was a surreal experience to me, it made me ponder about the approximations a game can have, a simple flight of fancy can change the conceptions of reality. Such is the power of a video game.
 
Level 5
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Planescape: Torment was an awesome game. A bit buggy and glitchy at the best of times, but the sheer scope of story-line and characterisation more than made up for its inherent flaws. It is probably one of my all time favourite RPGs.
 
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That's why you play the game... novel... and don't read the novel... novel...

Er... This is confusing.

Considering it's a very open-ended game, I can't imagine any novelisation being satisfying.

Well, one of the reasons why fans dislike the novel is because it also changed the plot into directions which weren't even in the game.
 
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some things are meant to be what they are meant to be. you can't change them or transfer them to a different media. Planescape is one of those things.

Agreed.

It wouldn't quite be the same without useless dialogue and witty comments from Morte. Especially as he tries to use chat-up lines on the Zombies in the very early stages of the game...

It's like taking Lord of the Rings 1, 2 and 3... and putting them into the hands of a low-budget theater company. It will never be as epic or as good as the original thing. The novels were even 10x better than the films... And that's saying something...

Planescape: Torment is a game. Interactive and deep. A novel is sort of two dimensional, and takes you in one direction. The game on the otherhand allows you to go any which way you would like!
 
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This is a game that made me play over and over again, to test out various story & plots, different main classes, alignment styles, epic sfx spells, just to name some. One of the best, if not the best, storyline that I have ever encountered in a game. /end raving

By the way I played this game nearly 8 years ago, when I have no internet. So basically I have to try out every damn path myself without the benefit of a game guide or cheats. I remembered that I was still unable to find all the level 9 spells (with the exception of Abyssal Fury and Celestial Fury); remembered spending a lot of time figuring how and where to recruit Vhailor; wondered if I can be a cleric class like Grace; and worse of all I couldn't remember what I did right in a previous game that when I want to replicate my actions in a newer game, I always ended up doing something wrong. So yeah, its a very open ended game, and I still feel like a newbie even though I have completed the game about 4 times. Those were good times :3
 
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