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Plains Of Fear AOS V4.0

Submitted by MentalEddy
This bundle is marked as approved. It works and satisfies the submission rules.
Contents

Plains Of Fear AOS V4.0 (Map)

Reviews
Moderator
05:50, 8th Jun 2011 VGsatomi: Approved
  1. 05:50, 8th Jun 2011
    VGsatomi: Approved
     
  2. MentalEddy

    MentalEddy

    Joined:
    Dec 6, 2004
    Messages:
    4
    Resources:
    1
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    Features:

    - Very detailed terrain
    - Over 150 items, mostly custom
    - 40 custom heroes with a lot of custom spells
    - 2 castles, each with two satellite fortresses
    - You can buy one extra ability for your hero during game
    - A lot of different spawned units
    - Units, heroes, and buildings can be upgraded
    - Extra units can be spawned from barracks
    - Heroes are guaranteed balanced
    - For more info see F9/map info

    Have Fun!
     
  3. blanzzer

    blanzzer

    Joined:
    Apr 29, 2004
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    it's protected!
     
  4. canny

    canny

    Joined:
    Dec 9, 2004
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    extra ability?upgrade hero?new vision,let me try first! :oops:
     
  5. VGsatomi

    VGsatomi

    Webmaster's Council

    Joined:
    May 11, 2004
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    I've played the much older version of this a long time ago. It was good, but I sure didnt see where 700 triggers were coming into play...didnt seem lke anything out of the ordinary was going on, unless all those triggers are for the spawns :shock:
    -VGsatomi
     
  6. MentalEddy

    MentalEddy

    Joined:
    Dec 6, 2004
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    Triggers for spawns, a LOT (more than half) for the computer controlled heroes/AI, creeps, selection, upgrades, extra hero abilities, custom abilities, win/defeat, secret shop teleport, healing berries, custom player name color, etc. etc.


    THIS MAP HAS AI, SO YOU CAN PLAY WITH OR AGAINST COMPUTER HEROES! Also, there are 6 special ai configurations, options to play against 10 heroes of different content. See F9, map info.
     
  7. Taur

    Taur

    Joined:
    Aug 15, 2004
    Messages:
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    Maps:
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    this is an excellent map, kool AI, tons of different features and stores, awesome "secret shops" among other things.

    Bugs:

    When you teleport to a secret shop entrance it bypasses, the creeps and takes you directly to the shop.

    AI do not buy items, units or upgrades.

    Suggestions:

    When you are revived, make the player automatically select his hero.

    At the start make the player automatically select his wisp.

    When you destroy the main building, it should not be automatic game over. All buildings (on the losing side) should lose a certain % of health and it should be up to the players to buy peasants and repair the castle. If they can't i na certain amount of time, then they lose.
     
  8. deepstrasz

    deepstrasz

    Map Reviewer

    Joined:
    Jun 4, 2009
    Messages:
    15,434
    Resources:
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    -heroes need to be more visible on the minimap and have a glow or something to differentiate them easier in battle
    -heroes can easy teleport out of a fight without any real danger especially if they also have an ankh
    -it takes a bit too long to finish a match
    -players can "buy" troops from enemy barracks (it takes money but nothing else happens); Moreover players can buy upgrades from the enemy fort for their own units...

    It has a lot of interesting and innovative elements though.
     
  9. Alexen

    Alexen

    Map Reviewer

    Joined:
    Aug 6, 2015
    Messages:
    1,210
    Resources:
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    Maps:
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    Template:
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    This map is cool, but seems abandoned...