Basically, I'm trying to create a Necromancer-style class, but with massive zombie armies. I have modified Corpse Beetle spell to create zombies, that was easy. But I can't seem to get it's summon limit past 24. There doesn't seem to be any sort of Game Constant attached to it either. Is there a way to create more than 24 permanent summons?
On the adjacent note, I'm trying to populate local graveyard with limited number of permanent corpses. For this I use custom dummy unit (named, appropriately as Corpse) that designates spawn points of corpses through script (based on one from Corpse Decay prevention):
I have also tried changing order of corpse creation/unit removal, but it doesn't seem to help either. Any ideas?
Version is 1.29, if that's something worth noting
On the adjacent note, I'm trying to populate local graveyard with limited number of permanent corpses. For this I use custom dummy unit (named, appropriately as Corpse) that designates spawn points of corpses through script (based on one from Corpse Decay prevention):
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Make corpses
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Events
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Map initialization
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Conditions
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Actions
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Unit Group - Pick every unit in (Units of type Corpse) and do (Actions)
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Loop - Actions
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Unit - Create a permanent Skeletal Villager (Male 2) corpse for Neutral Victim at (Position of (Picked unit)) facing (Facing of (Picked unit)) degrees
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Unit - Remove (Picked unit) from the game
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I have also tried changing order of corpse creation/unit removal, but it doesn't seem to help either. Any ideas?
Version is 1.29, if that's something worth noting