• Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.
  • Create a faction for Warcraft 3 and enter Hive's 19th Techtree Contest: Co-Op Commanders! Click here to enter!
  • Create a void inspired texture for Warcraft 3 and enter Hive's 34th Texturing Contest: Void! Click here to enter!
  • The Hive's 21st Texturing Contest: Upgrade is now concluded, time to vote for your favourite set of icons! Click here to vote!

Periodic Trigger vs Timer (efficiency)

Status
Not open for further replies.
Level 12
Joined
May 22, 2015
Messages
1,051
If I have a periodic trigger that never needs to be accessed by anything (as in, never turns off, never needs extra conditions or events, etc), is it more efficient to just use a repeating timer that runs the same code, or should I keep them as triggers?
 
Level 12
Joined
May 22, 2015
Messages
1,051
A timer is more efficient if you are using JASS, as a callback function is lighter than a trigger evaluation. How often is this going to run, though?

Kind of just in general. It just means I can turn any periodic triggers I have into timers. At most, they will run once a second.

I am using triggers for the knockback system and probably a projectile system if I make that since I can turn them off that way. I suppose I could change it so using timers would work though.
EDIT:
Meant to add that this is the main intensive one.

I also have a regen trigger that is going every 0.25 seconds. I can probably make that one a regular timer.
 
Status
Not open for further replies.
Top