Hello guys,
I need a trigger, which makes a player lose 40% of his current gold after his hero dies.
Thanks in advance
I need a trigger, which makes a player lose 40% of his current gold after his hero dies.
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Death
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Events
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Unit - A unit Dies
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Conditions
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(Unit-type of (Dying unit)) Not equal to Protector
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Actions
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Set VariableSet Real_Gold = (1 / 40)
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Player - Add (((Owner of (Dying unit)) Current gold) - (((Owner of (Dying unit)) Current gold) x Real_Gold)) to (Owner of (Dying unit)).Current gold
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Thanks in advance
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