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Try Animation - add animation tag. Place a unit in a map and select it. You can see the animations in the preview window. Add "gold" or "alternate" or "lumber" tag, depending on what the correct animation is.
If you use Animation not animation tag the peasant will reclaim his standard walk animation if he moves but if you use animation tag the lumber animation
will not get lost when the peasant moves.
It's not the lumber animation that I'm talking about(nor is the OP talking about it(nor does Attack 2 have an animation tag)). It's the Stand Work for Villagers, and Attack 2 for Peasants.
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