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Pause.. Delay.. Unpause..

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Level 6
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Jul 29, 2005
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50
So someone tell me y these units are not unpausing..

Code:
Events
    Time - Every 0.30 seconds of game time

Actions
        Unit Group - Pick every unit in (Units within 150.00 of (Position of pheonix) matching ((Owner of (Matching unit)) Equal to Player 11 (Dark Green))) and do (Actions)
        Loop - Actions
            Unit - Pause (Picked unit)
            Wait 2.00 seconds
            Game - Display to (All players) the text: pause...
            Unit - Unpause (Picked unit)

The units do not unpause. Even when i put a text after the wait time, the text doesnt show so all it does is pause and then ignores the rest of the triggers..
 
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