- Joined
- Jul 1, 2005
- Messages
- 393
Is there a way I can trigger a path or set of paths to change directions and turn the creeps around in the direction of the change when a numbered region is touched?
Each time a switch occures a different region has to be touched to trigger the pathing switch.
This is for a new TD I am starting.
Like if I have a path that goes like this:
----> ----> -----> -----> ----> ----> 0
Switch it to go like this:
0 <---- <---- <---- <---- <----- <-----
Then switch it back :
----> ----> -----> -----> 0
Switch it to go like this:
0 <---- <---- <----- <-----
Then switch it back to switch:
----> ----> 0
Switch it to go like this:
0 <----- <-----
Then as a last switch I want the gates surrounding the center to open and all the creeps to head into the center.
Each time a switch occures a different region has to be touched to trigger the pathing switch.
This is for a new TD I am starting.
Like if I have a path that goes like this:
----> ----> -----> -----> ----> ----> 0
Switch it to go like this:
0 <---- <---- <---- <---- <----- <-----
Then switch it back :
----> ----> -----> -----> 0
Switch it to go like this:
0 <---- <---- <----- <-----
Then switch it back to switch:
----> ----> 0
Switch it to go like this:
0 <----- <-----
Then as a last switch I want the gates surrounding the center to open and all the creeps to head into the center.