[Pathing] Problem with pathing after bloodlust buff

Status
Not open for further replies.
Level 8
Joined
Apr 26, 2011
Messages
403
I notice warcraft 3 unit have some weird behavior after bloodlust wear off :

It will reset walk back to spawn point !!

this happen for spells:
-bloodlust
-Submerge

Here is what happen: (I put debug message, and display their current order)

unit order : attack // during fight
unit order : move // after fight, I have trigger to move & teleport
unit order : <empty> // after teleport, unit stand there, still have buff

NOW, buff is fadding and worn off !!

unit order : <empty> // but unit start walking to where it teleport from (spawn area)

------------

anyone know how to avoid or control these behavior ?

I try order unit to "set rally" after teleport, it still walking back to spawn after buff worn off :(
 
Level 8
Joined
Apr 26, 2011
Messages
403
are there any way to change their "origin" (or spawning) point for pathing ?

because I can't change the spell, and as long as the unit have that buff, it will start move after worn off. and I have to write to force them stay
 
Status
Not open for further replies.
Top