- Joined
- Apr 26, 2011
- Messages
- 403
I notice warcraft 3 unit have some weird behavior after bloodlust wear off :
It will reset walk back to spawn point !!
this happen for spells:
-bloodlust
-Submerge
Here is what happen: (I put debug message, and display their current order)
unit order : attack // during fight
unit order : move // after fight, I have trigger to move & teleport
unit order : <empty> // after teleport, unit stand there, still have buff
NOW, buff is fadding and worn off !!
unit order : <empty> // but unit start walking to where it teleport from (spawn area)
------------
anyone know how to avoid or control these behavior ?
I try order unit to "set rally" after teleport, it still walking back to spawn after buff worn off
It will reset walk back to spawn point !!
this happen for spells:
-bloodlust
-Submerge
Here is what happen: (I put debug message, and display their current order)
unit order : attack // during fight
unit order : move // after fight, I have trigger to move & teleport
unit order : <empty> // after teleport, unit stand there, still have buff
NOW, buff is fadding and worn off !!
unit order : <empty> // but unit start walking to where it teleport from (spawn area)
------------
anyone know how to avoid or control these behavior ?
I try order unit to "set rally" after teleport, it still walking back to spawn after buff worn off