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Make a trigger with event: A unit dies. In condition check: Level of Ability (your Kaboom here) for Triggering unit is greater than 0 and then in the action sequence: Pick all units with a radius and deal damage. Also you can make the explosion with special effects.
Have you tried AOE damage upon death (Goblin Mine) and Mine - exploding (Goblin Mine)?
I think you don't need triggers for this one if you use these abilities.
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