I apologize right away, I'm a complete zero in creating squads.
Now to the point: how to add units to a squad and remove them from it after, say, 10 seconds? In the order in which this unit was added to the squad.
I tried writing the unit to a variable:
"action occurs"
"(C) = (C + 1)"
"Unit = Trigger unit [C]"
"Add unit [C] to the squad"
"Wait 10 game seconds"
"Remove unit C from the squad"
But the problem is that the unit with number C is removed, which will be the last one, and not the one recorded at the time of the event. I just don't have enough RAM in my brain to come up with a trick or method to avoid this.
Help, please!
Now to the point: how to add units to a squad and remove them from it after, say, 10 seconds? In the order in which this unit was added to the squad.
I tried writing the unit to a variable:
"action occurs"
"(C) = (C + 1)"
"Unit = Trigger unit [C]"
"Add unit [C] to the squad"
"Wait 10 game seconds"
"Remove unit C from the squad"
But the problem is that the unit with number C is removed, which will be the last one, and not the one recorded at the time of the event. I just don't have enough RAM in my brain to come up with a trick or method to avoid this.
Help, please!