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[Solved] Passive Chain Lightning for towers

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Level 12
Joined
Aug 12, 2008
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350
I got problems in passive chain lightning spell when I put it for towers.
I create a chain lightning ability and Orb of Lightning (new) and set the percentage to hit to 100% so that the towers cast the chain lightning every attack. Somehow, it only work if I order (right-click the enemy) the tower to attack the enemies. When the enemies pass through, the tower won't cast the chain lightning instead it only attack the enemies with normal attack. Is there any way to solve this without the use of triggers?
 
Level 33
Joined
Mar 27, 2008
Messages
8,035
It's true, if you're making a TD, don't ever use the Orb Lightning (New) or whatever an Item Ability to make the passive ability comes out from the tower, that is because it needs an attack order (smart, attack, etc) from the Player, not by the system.
In TD, your tower can't even move, or control all at once to attack a certain unit, therefore, the ability is bugged throughout the game

One solution is to use trigger, try this test map below.
 

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  • Simple Active-Passive Spell System.w3x
    14.4 KB · Views: 85
The orb works if the order is sent by purpose. It doesn't have to be a player-sent order but just not an automatic order due to the acquisition range. If the order is resent by a trigger the or works.
You system is heavily abusable. You can stop-spam and the trigger will fire about 5 times per second. Depending on the orb this could be ridicolous.

Check the map below (just changed your map):
 

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  • Simple Active-Passive Spell System.w3x
    13.7 KB · Views: 67
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