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- Jul 5, 2010
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ParKour: The Art of Motion
''Parkour'' is a french word, literally meaning ''The Art of Motion''. It is an expression for going from point A to point B as fast as possible, using only your body. Parkour, otherwise known as Free Running, is invented and named by David Belle. In past few years, the number and the skill of Parkour athletes has grown more than ever. There are numerous competitions, organizations, groups, teams and individuals practicing The Art of Motion.
Contents:
1.Map Description
2.Features
3.Development
4.Team
1. Map Description
Enter the world of Free Running and experience gameplay like none before. Play in one of several game modes and compete against your friends or practice your skills in one of several playable areas. ParKour: The Art of Motion is not an original, but unique map, in which your only task is to run. You can climb buildings, leap between rooftops or do some freestyle flipping - whatever you decide.
-Over 50 unique skills, tricks and vaults
-Control with arrow keys and only four buttons, without the mouse
-Movement system including running, sprinting, rotating, jumping, falling...
-Customization of your character
-Unique user interface
-Realistic terrain
-Amazing special effects and sounds
Finished movement systems, including Run, Sprint, Jump, Rotate, and Fall.
Made the first area (1/4), the ParKour Park.
Uploaded the map and some screenies
thematija97 - Project Leader, Coder, Minor Modeler, Terrainer
BloodElf300 - Lead Modeler
Graber - Lead Animator
Animator
The link to download the model is in attachments.
I need the following animations:
Stand - a normal stand animation
Run - a normal running animation
Sprint - an animation of sprinting
Roll Forward - roll to front
Roll Backward - roll to back
Jump - jump with two legs, used with normal run
Sprinting Jump - jump from one leg, used during sprint
The link of the video containing all vaults.
Speed Vault
Monkey Vault
Dash Vault
Kash Vault
King Kong Vault
Hand Stand - animation of a two handed hand stand, which should contain full process (stand - hand stand - stand)
Front Cartwheel - like a cartwheel, just going forward
Rear Cartwheel - like a cartwheel, just going backward
Frontflip - should be initialized while in air
Backflip - should be initialized while in air
Double Frontflip - should be initialized while in air
Double Backflip - should be initialized while in air
Butterfly - From 2:08
360 Frontflip - like a frontflip, but with 360 degrees spin
Superman Flip - Diving jump then frontflip lite the one At 0:54
Fall on back - fall on back, but the cause shouldn't be an attack, but falling from a high place
Fall on front - fall on face, but the cause shouldn't be an attack, but falling from a high place
Lay on back - laying after fall
Lay on front - laying after fall
Stand up from back - stand up after laying
Stand up from front - stand up after laying
Death
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ParkourAthlete.mdx58.7 KB · Views: 215
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PK TAoM v0.01 scr1.JPG149.2 KB · Views: 1,489
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PK TAoM v0.01 scr2.JPG160.1 KB · Views: 1,144
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PK TAoM v0.01 scr3.JPG165.6 KB · Views: 1,114
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PK TAoM v0.01 scr4.JPG158.5 KB · Views: 1,162
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PK TAoM v0.01 scr5.JPG188.2 KB · Views: 1,123
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ParKour 0.02.w3x551.5 KB · Views: 288
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