- Joined
- Sep 30, 2017
- Messages
- 169
I'm create an ability that is similiar to Darius's Q, where a hero spins around, deals damage to all around units and applies a dot debuff
This debuff is based on the parasite ability, but it doesn't spawn a unit; it only deals damage over time. My problem is that for some reason the ability is not lethal; it makes all the affected units stay at 1 hp, which is weird because the normal parasite ability is ALWAYS lethal. So any help or any tips?
This debuff is based on the parasite ability, but it doesn't spawn a unit; it only deals damage over time. My problem is that for some reason the ability is not lethal; it makes all the affected units stay at 1 hp, which is weird because the normal parasite ability is ALWAYS lethal. So any help or any tips?







