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Paladin Battle 1.1v

This bundle is marked as useful / simple. Simplicity is bliss, low effort and/or may contain minor bugs.
sixs of the greates paladins are in conflict.For the name Greatest Paladin
Choose one of them and fight for them.
Who will win?
Arthas,Dagren The orc slayer,Lord Nicholas Buzan,Magroth The Defender,Sir Gregory Edmanson or Uther?
Theyr fate is in your hands.

Made by:Orka
Pls comment :)

Keywords:
Paladin battle arena arthas uther orc slayers
Contents

Paladin Battle 1.1v (Map)

Reviews
22:53, 8th Nov 2009 ap0calypse: Rejected Very low quality.

Moderator

M

Moderator

22:53, 8th Nov 2009
ap0calypse: Rejected

Very low quality.
 
Level 19
Joined
Feb 25, 2009
Messages
2,004
Dont double post!!

Btw, you cant see what the problem is? o_O
There is almost nothing.
Take a look at my map Gareck the Commander, i have wrote a small but still acceptable description.
Try to tell about what the map is about, its features, why people should download it and something about the heroes/story/gameplay.

Nice advertisement.
 
Level 12
Joined
May 30, 2009
Messages
829
Yo, make way for the wannabe map moderator.

Seriously? If you won't :cry: after reading my review, reveal the below.

The terrain has no variation at all, you just spammed trees around the map, leaving room in the center. 6 paladins fighting each other? Too simple, no skill or even luck required. Anyone can place units and edit their abilities. The description really sucks (but then again, how can you get a better description without actual gameplay?) It looks like you're trying to use "smart" words, but you're doing it wrong. :p
I also see no use of triggers. In fact, you haven't even removed the Melee triggers. It seems like you're just trying to spread your name and accumulate reputation.

Rating: 1/5

Voted for Rejection.

Stuff you can Fix
- Add in-depth Gameplay (such as various factors that affect victory)
- Fix the description (rules violation)
- Use actual terrain (just go look at the campaign terrain made by Blizzard)
- Polish the map (spelling, grammar, mini-map preview, loading screen, etc)
- Use triggers, or something!
You should take a peek at the great tutorials we have here at the Hive. Proper knowledge makes good maps!

With that said, good luck with your future of map making.

P.S. ap0calypse, don't scare him away with your godly powers. :wink:
 
Level 5
Joined
Nov 6, 2009
Messages
185
Well a map to pass time... A real pass timer game is run kitty run or slide ninja slide, fast, fun, exciting. This map is too simple, the hero skills are the same except you added blink which overall has no difference, and its not fun and exciting. Even simple maps requires effort. Get your back into it and recreate your map! Looking forward to it!
 
Level 4
Joined
Aug 15, 2009
Messages
27
Yo, make way for the wannabe map moderator.

Seriously? If you won't :cry: after reading my review, reveal the below.

The terrain has no variation at all, you just spammed trees around the map, leaving room in the center. 6 paladins fighting each other? Too simple, no skill or even luck required. Anyone can place units and edit their abilities. The description really sucks (but then again, how can you get a better description without actual gameplay?) It looks like you're trying to use "smart" words, but you're doing it wrong. :p
I also see no use of triggers. In fact, you haven't even removed the Melee triggers. It seems like you're just trying to spread your name and accumulate reputation.

Rating: 1/5

Voted for Rejection.

Stuff you can Fix
- Add in-depth Gameplay (such as various factors that affect victory)
- Fix the description (rules violation)
- Use actual terrain (just go look at the campaign terrain made by Blizzard)
- Polish the map (spelling, grammar, mini-map preview, loading screen, etc)
- Use triggers, or something!
You should take a peek at the great tutorials we have here at the Hive. Proper knowledge makes good maps!

With that said, good luck with your future of map making.

P.S. ap0calypse, don't scare him away with your godly powers. :wink:

:cry::cry::cry::cry::cry::cry:
 
Level 18
Joined
Feb 28, 2009
Messages
1,970
Eeee... Ehem... It`s... kinda... err... fail?
I`m not gonna waste my keybard for a list of things, that suck on this map, cause all is already told by aesthetics, and it will take a lot of space. I`ll maybe write what is good in this map, OK?
So, the good points of this map are:
-... nothing
- oh no, wait, I found one! It is working!

It may be brutal, but that`s the truth. I give it 1/5.
"Maps" like this can be made in 2 minutes... Please, put on Hive maps, that are well made. You didn`t do anything to make this map... less primitive.
 
Level 28
Joined
Jan 26, 2007
Messages
4,789
P.S. ap0calypse, don't scare him away with your godly powers.
I won't ^^ (I think :s)

Okay, here it goes:
The terrain is horrible, there is no real gameplay as far as I've seen, the triggers... ehh, do you know how to open the trigger editor?
The objects are all standard and the description is still a mess.

Open a new map, place a few random stuff and you've got the same map.
In fact: I dare to bet I could make something that is funnier than this in 5 minutes.

I guess you should be happy 1/5 is the minimum rating a map can have, which is still 20%...

Edit: Right, I wasn't supposed to scare you away -.-
So, erm... you know, there's always a second time (or a third, fourth, fifth, ...), perhaps try thinking of an actual game next time and, please, learn more about the world editor ^^
 
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