- Joined
- Jan 30, 2013
- Messages
- 12,763
Thank you for submitting such a wonderful spell. Below is a list of feedback from me:
- Spell is not MUI. It gets bugged when multiple casters or when the caster use it multiple times before the previous instance finishes. Resource Submission Rules (Models, skins, icons, spells) --> I recommend one of the following tutorials:
- Do not use waits.
- Do not use 0.01 seconds in loop since that means 100 runs in one second. The standard is either 0.03 (33.33 per second) or 1/32 (32 per second) for duration in loop.
- Do not instantiate arrays with large sizes such as 999. This consumes a lot of memory. Warcraft is capable of dynamically creating the necessary size depending on the need as long as it is properly set with set variable.
- Memory Leaks
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Lightning - Create a Finger of Death lightning effect from source (Position of Electron) to target ((Position of Positron) offset by (((Distance between (Position of Electron) and (Position of Positron)) / 2.00) x -1.00) towards (Angle from (Position of Electron) to (Position of Positron)) degrees)
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Lightning - Create a Chain Lightning - Primary lightning effect from source (Position of Positron) to target ((Position of Electron) offset by (((Distance between (Position of Electron) and (Position of Positron)) / 2.00) x 1.00) towards (Angle from (Position of Electron) to (Position of Positron)) degrees)
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Special Effect - Create a special effect at (Position of Electron) using Pa_Electron_SpecialEffect
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Special Effect - Create a special effect at (Position of Positron) using Pa_Positron_SpecialEffect
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Special Effect - Create a special effect at ((Position of Positron) offset by (((Distance between (Position of Electron) and (Position of Positron)) / 2.00) x -1.00) towards (Angle from (Position of Electron) to (Position of Positron)) degrees) using Pa_Lightning_SpecialEffect
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