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[Wurst] Ownership Semantics

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Aug 6, 2010
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Is there any way to represent ownership in wurst? I am referring to move semantics in C++, and lifetime ownership in rust. It would be nice to cleanly show in my code when I am passing an argument that it is transferring ownership, and I don't need to worry about cleaning it up (The new owner will clean it). I can document it, but it won't look as nice.
 
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