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Oscar's 1st terrain Sierraville Village

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May 14, 2010
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Oscar's terrain

My very first terrain so if I got something wrong critics are fine just tell me where I got wrong. This is my thoughts about an ideal town.

Special thanks to:
eubz - Trees and houses
Afronight_76 - I forgot what model of him I used but I'm sure he put something.Apologies for the quick memory.
simkitty181 - reskinned female villager
hortaxman - Roof
Kitabatake - Male Villager skin
funkid2 - Log pile
Mr. Bob - The Norse Stronghold
Ribenamania - Market Stands
darkdeathknight - Fruit Stand
Shadow_killer - Houses
Fingolfin - Fir tree
HappyTauren - Archers
Xian - gave me some advise and showed me Mr. Bob's Norse Stronghold, motivated me to do it and giving me feedback.
Ken-E - Advise me too and guided me the terraining
Deolrin - Crate
Hellish Hybrid - Blue and Red Jars, Sword Standing
Communist orc - House

I couldn't do it all without you guys!

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The town's market in front of the hall.


191028-albums5357-picture54947.png
Military outpost of Sierraville


191028-albums5357-picture54948.png
The town's logging area


191028-albums5357-picture54949.png
The Pier
 
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If this is supposed to be playable, I'd rather see shots from the game camera. If it's art, you have so so so much to reconsider. Really, the only thing I like is that the sky is quite coherent and lacking any major impurities. The tilework isn't awful, but I'd definitely use a different grass tile. It'd actually be easier if you just read some of the tutorials in the guideline thread that M0rbid pinned: here

To list a few impurities; blizzard cliffs, TC units, almost completely steamroller flat, no (or very poor use of) fog, info display still on, floating rocks etc, etc, etc. Now picture that I said all that with this face, and that I banged my desk in the perfect spots for emphasis.
 
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If this is supposed to be playable, I'd rather see shots from the game camera. If it's art, you have so so so much to reconsider. Really, the only thing I like is that the sky is quite coherent and lacking any major impurities. The tilework isn't awful, but I'd definitely use a different grass tile. It'd actually be easier if you just read some of the tutorials in the guideline thread that M0rbid pinned: here

To list a few impurities; blizzard cliffs, TC units, almost completely steamroller flat, no (or very poor use of) fog, info display still on, floating rocks etc, etc, etc. Now picture that I said all that with this face, and that I banged my desk in the perfect spots for emphasis.
Ok next time I'll try to be better.
 
I'd change your angles and distance from the ground/textures. As you can see, wc3 is old, and doesn't look very good up close. Try and keep everything back a bit so people can't see the low-res textures. If that makes sense.
 
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