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Orientation Problem

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Thorlam

T

Thorlam

I need to change the orientation of a building and I don't know how to do. I have tried to change the "building_orientation_by_default" constante but it doesn't work and I want to change only one specific building.
 
The only way i know of, is to change that building into a unit in the object editor. under "is a building" and changing it to false. But of course that could affect the game.
 
If I make it to be a unit and not a building, when I put one on the map, I can choose the orientation in the editor. But when a unit build it, it has the orientation by default.
 
hmmm i'm not quite sure you can do that. Maybe if you played around with destrutibles and choose specifically what angel it would be created on may work.. I don't know i haven't tried it yet.
 
And about the contant "building_orientation_by_default" : if I change it, do I need to close then reopen the editor or doesn't it work ?
 
Only real thing you need to open and close the editor for if you are importing models or skins.

Not sure what your are trying to create here, so could you possibly rephrase it, so I (or others) could possibly help you out a bit more proper.
 
I don't agree with triggers, i had attempted with triggers to see if it would work. I had it set so that the started construction would be facing X degrees. It did not work as i had planned.
 
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