- Joined
- Mar 29, 2012
- Messages
- 542
How to make an effect face an angle with offset to its roll and pitch?
For example, an effect's 3D orientation is facing a unit's head, but I want to make it face a little up and a little left of it's current orientation (pitch and roll).
And what is the formula to set an effect facing (the pitch is straight) angle towards a unit? I know I can use roll angle only, but I think I can't make offset facing later.
For example, an effect's 3D orientation is facing a unit's head, but I want to make it face a little up and a little left of it's current orientation (pitch and roll).
And what is the formula to set an effect facing (the pitch is straight) angle towards a unit? I know I can use roll angle only, but I think I can't make offset facing later.
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