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Order to clear production?

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If you want all the units cleared out, you could just replace the unit via triggers. Otherwise, it's impossible.
 
Hmh, you can order buildings (and units) to "cancel". This effectively removes 1 unit from the production queue.
That means that if you do it 7 times, the queue will be completely cleared.
  • Custom script: call IssueImmediateOrderById( udg_unit, 851976 )
"udg_unit" is a unit-variable (called "unit"), you can use these if that's easier:

Triggering Unit: GetTriggerUnit()
Picked unit: GetEnumUnit()
Selling Unit: GetSellingUnit()

There are more obviously, but for a building that should suffice.
 
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